Trying out Go

Go

For a while I've been curious about Go and its relevance to Web development.

I've heard a lot of good things about the performance, its rich standard library and how it has become a first language for many PHP and Node developers.

So let's have a go at Go!

CLI App

You can view the code hosted on GitHub at azdanov/images.

Here's the finished version, since this is not a tutorial I will not explain what each part of the code does.

package main

import (
	"bufio"
	"encoding/base64"
	"fmt"
	"log"
	"mime"
	"os"
	"path/filepath"
)

func main() {
	if len(os.Args) == 1 {
		log.Fatal("No arguments specified.")
	}

	image := os.Args[1]

	file, err := os.Open(image)
	if os.IsNotExist(err) {
		log.Fatal("File not found.")
	}

	mimeType := mime.TypeByExtension(filepath.Ext(os.Args[1]))

	supported := []string{
		"image/svg",
		"image/svg+xml",
		"image/gif",
		"image/jpeg",
		"image/png",
	}

	if !inSlice(mimeType, supported) {
		log.Fatal("Image type not supported.")
	}

	info, _ := file.Stat()
	buf := make([]byte, info.Size())

	fReader := bufio.NewReader(file)
	_, _ = fReader.Read(buf)

	data := fmt.Sprintf(
		"data:%s;base64,%s",
		mimeType,
		base64.StdEncoding.EncodeToString(buf)
	)

	fmt.Print(data)
}

func inSlice(a string, list []string) bool {
	for _, b := range list {
		if a == b {
			return true
		}
	}
	return false
}

Original was made in PHP:

<?php

declare(strict_types=1);

array_shift($argv);
$image = array_shift($argv);

if (!$image) {
    fwrite(STDERR, 'No arguments specified.');
    die(1);
}
if (!file_exists($image)) {
    fwrite(STDERR, 'File not found.');
    die(1);
}

$mime = mime_content_type($image);

$supported = ['image/svg', 'image/svg+xml', 'image/gif', 'image/jpeg', 'image/png'];
if (!in_array($mime, $supported)) {
    fwrite(STDERR, 'Image type not supported.');
    die(1);
}

if ($mime === 'image/svg') {
    $mime .= '+xml';
}

$data = file_get_contents($image);

die("data:${mime};base64," . base64_encode($data));

And for fun here's Node:

const { existsSync, readFileSync } = require("fs");
const { extname } = require("path");

if (process.argv.length == 2) {
  process.stderr.write("No arguments specified.");
  process.exit(1);
}

const image = process.argv[2];

if (!existsSync(image)) {
  process.stderr.write("File not found.");
  process.exit(1);
}

const extension = extname(image).substr(1);
const supported = ["image/svg+xml", "image/gif", "image/jpeg", "image/png"];
const mime = supported.find((s) => s.includes(extension));

if (!mime) {
  process.stderr.write("Image type not supported.");
  process.exit(1);
}

const data = readFileSync(image);
process.stdout.write(`data:${mime};base64,${data.toString("Base64")}`);

Benchmark

I was curious how much Go would outperform PHP and Node, and was pleasantly surprised.

hyperfine was used for the benchmarks.

PHP (PHP 7.3.3)Go (go1.12.1 darwin/amd64)Node (v11.13.0)
User: 20.6ms, System: 9.8ms
74 runs
User: 5.1ms, System: 2.2ms
286 runs
User: 72.9ms, System: 18.7ms
30 runs
Screenshot 2019-04-03 at 02 24 04Screenshot 2019-04-03 at 02 25 08Screenshot 2019-04-03 at 03 57 33

Finish

I didn't expect Node to be that slow compared to PHP. I guess PHP is performant enough for most Web related tasks.

So in conclusion Go is really an interesting language, there is a good reason it's called the C language of the web.